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Wednesday
07Oct2009

Current Status

Well, it has been a while since this was last updated and for good reason (trust us).

Due to professional commitments related to work, development has slowed to a crawl and will require additional time at some point to work through the current issues being faced.

Now that there is an end-to-end test in place that ensures we are retrieving searches and character data correctly from the WoW Armory, we thought it prudent to take this stable time to refactor some of the code. This refactoring is a matter of due course, since ideally the pieces of code that can be abstracted and reused would be invaluable as internal tools for later development.

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Tuesday
22Sep2009

The Armorer

So, with development on the first application coming along we thought it would be time to explain some of the features and the use of this application. Most of the features are fairly obvious, but as more of an introduction to using those features, we offer a small explanation below.

The Armorer is designed to be an easy way to refer to the official World of Warcraft Armory provided by blizzard. The information it provides is also fully cachable for offline viewing and then able to synchronize the local copy with the Armory when requested.

When the user first starts the application, they will be met with the main character listing screen as the images below show.

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Wednesday
16Sep2009

The Ground Floor

As mentioned in the previous post, it's important to start from somewhere.

Our starting point is a small, informational application that retrieves details from the WoWArmory website; a website dedicated to showing details relating to characters from the popular Massively Multiplayer Roleplay Game (MMORPG) World of Warcraft.

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Monday
14Sep2009

The Start

Welcome to GroupLabs.

Everybody has to start from somewhere and this is our start. Soon enough this website will become an information repository for all development releases from us. These releases will be varied but all supported on the Android Platform.

The possibility for games, applications, libraries or UI components all present themselves as opportunities for growth.

Click to read more ...